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FINAL FANTASY X (NTSC)
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Games > PSx
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final fantasy x 10 2 ps2 plays
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2010-01-27 02:47 GMT
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Final Fantasy X​ (ファイナルファンタジーX, Fainaru Fantajī Ten?) is a console role-playing game developed and published by Square (now Square Enix) as the tenth title in the Final Fantasy series. It was released in 2001 for Sony's PlayStation 2.[1] The game marks the Final Fantasy series' transition from entirely pre-rendered backdrops to fully three-dimensional areas, and is also the first in the series to feature voice acting. Final Fantasy X replaces the Active Time Battle (ATB) system with a new Conditional Turn-Based Battle (CTB) system, and uses a new leveling system called the "Sphere Grid".

Set in the fantasy world of Spira, the game's story centers around a group of adventurers and their quest to defeat a rampaging monster known as "Sin". The player character is Tidus, a blitzball star who finds himself in Spira after his home city of Zanarkand is destroyed by Sin. During the game, Tidus, along with several others, aids the summoner Yuna on her pilgrimage to destroy Sin.

Development of Final Fantasy X began in 1999, with a budget of more than US$32.3 million and a team of more than 100 people. The game was the first in the main series not entirely scored by Nobuo Uematsu; Masashi Hamauzu and Junya Nakano were signed as Uematsu's fellow composers. Final Fantasy X was both a critical and commercial success. It was voted by the readers of the Japanese video game magazine Famitsu to be the greatest video game of all-time. As of January 2004, the game has sold 6.6 million units worldwide. In 2003, it was followed by Final Fantasy X-2, making it the first Final Fantasy game to have a direct sequel.




Like previous games in the series, Final Fantasy X is presented in a third-person perspective, with players directly navigating the main character, Tidus, around the world to interact with objects and people. Unlike previous games, however, the world and town maps have been fully integrated, with terrain outside of cities rendered to scale. When an enemy is encountered, the environment switches to a turn-based battle area where characters and enemies await their turn to attack.

The gameplay of Final Fantasy X differs from that of previous Final Fantasy games in its lack of a top-down perspective world map. Earlier games featured a miniature representation of the expansive areas between towns and other distinct locations, used for long-distance traveling. In Final Fantasy X, almost all the locations are essentially continuous and never fade out to a world map. Regional connections are mostly linear, forming a single path through the game's locations, though an airship becomes available late in the game, giving the player the ability to navigate the world of Spira faster. Like previous games in the series, Final Fantasy X features numerous minigames, most notably the fictional underwater sport "blitzball"