Nintendo Gigaleak - emeralds.7z - 2 Sept 2020
- Type:
- Applications > Other OS
- Files:
- 1
- Size:
- 707.83 MiB (742217457 Bytes)
- Uploaded:
- 2020-09-09 20:34 GMT
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- Seeders:
- 1
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- 2
- Info Hash: E898337F98B23A3E836C1E6137D703D3AFD28E02
Gigaleak III? 2.5? 2.1?...oh please dear god September 2, 2020 Stuff leaked: Wii Startup Disc Pokemon Emerald source code including Windows development tools Some cancelled GameCube dock MIDI files for Gen 3 Project “Tako” / “Vegas” (part of the Wii hardware) development repository backup from May 2006 Information about Vegas: So the Wii was developed across several companies. These companies would have sent files to each other as a method of cooperating during the creation of the product. Nintendo, obviously, did a lot of the work. BroadOn developed IOS with IBM developing the CPU and ATI developing parts of the hardware. The BroadOn and ATI trees have now leaked - the BroadOn tree (containing full dev history of IOS) leaked on May 1 and the ATI tree leaked today (September 2). ATI tree includes: Files relating to the Wii’s hardware from 2003 to May 23, 2006 Pre-release versions of boot0 and boot1 GameCube stuff “NNGC Portable Model” block diagram from July 2004 NDEV1 and NDEV2 schematics Vegas schematics Broadway Evaluation Board schematics Wiimote stuff? Full Wii GPU Verilog