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Future Tactics The Uprising VENGEANCE
Type:
Games > PC
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55
Size:
749.54 MiB (785949042 Bytes)
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2004-12-17 02:07 GMT
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SniperFin
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Info Hash:
52C6FEF2B67212B316F7F24EEAFD1A284D17360A




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                   Future Tactics: The Uprising (c) JoWooD
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   Release Date  :  12-16-2004               Protection   :  SecuROM / XPROT
   File Count    :  CD=53x15mb               Game Genre   :  RPG        
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   Release Notes:

   The reality you know is under threat.

   The reality you know has been infected with a retroactive virus capable of 
   rewriting history in its own image. The reality you know must end in order 
   to save it.

   At an indeterminable point in mankind's future, ordered society has 
   reverted to a feudal state, scattered groups of survivors huddling 
   together in small villages and nomadic enclaves. Mankind is running scared 
   of the greatest to it's existence since reality first sputtered into 
   existence.

   Decades ago, the face of the planet changed, entire cities disappeared 
   overnight, whole countries vanished. Left in their place were creatures, 
   hideous shambling monstrosities, technologically advance, and yet 
   intellectually retarded. And as mankind would soon discover, this was an 
   enemy that could not be stopped and killed. Strike one down, and it would 
   be reborn without so much as a scratch.

   In the dark years ahead, when our enemies are but warped reflections of 
   ourselves, and where our allies may be more than they seem, a boy, his 
   sister, and a rag-tag assembly of unlikely warriors are the planets last 
   hope. But as they soon discover, immortality comes at a price. Twisting 
   perceptions, time and emotions.
 
   Future Tactics is a tale of love, loss, hope...and some mean green ugly 
   muthas. 


   Some Scene Notes:

   A loader is a small program/piece of code designed to alter parts of one 
   or more programs to suit the user. A loader is not limited to being 
   EXTERNAL like some may think. Inline patching methods are not good enough
   to be used in the ISO scene. Yes, inline patching IS considered a loader 
   for very obvious reasons (take a look at n2c inline patching tutorials).

   A loader defeats the cdcheck in safedisc very well but it leaves the game 
   in the exact same state as it was WITH the protection, very useless to the 
   iso scene. In fact a loader is exactly the same as a clonecd release only 
   instead of using alcohol or daemon tools to play the game the LOADER tells 
   the protection the cd is already in the drive. So then the 'crack' is 
   NOT A CRACK AT ALL, it is a work-around. 

   Having said that, the ISO scene is about cracks. Cracks require removal of 
   the protection, not emulation. Almost all commercial protections can be 
   "made to load without the cd" but where is the honor in that? Might as 
   well create some clonecd group and save the trouble of creating such a 
   loader. 

   Cracking is an art and removal of commercial protections is now something 
   very few crackers are capable of doing. Crackers that spend a long time 
   working on truly cracking protections get very annoyed when others take 
   obvious shortcuts to get a release out before everyone else. 
 
   These LOADER cracks do not work well with some virus scanners, debuggers,
   and severely slow down the game on low-end machines.  Removing a cd
   protection from a game, or using a legitimate crack could mean the
   difference between night and day for some people.

   A valid ISO release is as follows:

    If you release a securom game, you release it with SECUROM REMOVED! 
    THUS CRACKED.
 
    If you release a safedisc game, you release it with SAFEDISC REMOVED! 
    THUS CRACKED.

    If you release a starforce game you release it with STARFORCE REMOVED! 
    THUS CRACKED.

    If you release a tages game you release it with TAGES REMOVED! 
    THUS CRACKED.


   If the cd protection is activated when you play a game, it is not
   cracked.  As long one can play without the protection being active,
   then it is a crack.  The protection must in no way be active!  These
   loaders invoke the protection directly, and thus are not valid.

   Working around a protection simply DOES NOT cut it. One must remove it.
   
    
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 Install Notes (Please follow these instructions IN ORDER)

   1. Unpack the release with WinRAR or equivalent

   2. Burn using Nero, CDRWIN or equivalent.

   3. Install.
 
   4. From the /Crack/ directory on the CD, copy the cracked files to your
      installation directory.

   5. Play!    

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