Modeling an Organized Head Mesh in Maya
- Type:
- Other > Other
- Files:
- 106
- Size:
- 2.04 GiB (2188509990 Bytes)
- Uploaded:
- 2017-05-29 16:49 GMT
- By:
- sumi
- Seeders:
- 0
- Leechers:
- 1
- Info Hash: 1F230E7E5E4C2D361AD6FB80B66094AAC702BCF9
In this Maya tutorial, we'll be modeling a generic male base mesh head. We'll focus on advanced techniques for successfully modeling polygon forms by stressing anatomy and edge flow to get the correct geometry for deformations in polygon models. Utilizing the tools we have available, we'll learn the thought processes of modeling the forms and modeling for the production pipeline. By the end of this Maya training, you'll have a better understanding of the processes and modeling tools you need to use to build models that look and deform correctly while giving predictable results come render time. Software required: Maya 2016