Oreilly Head First Android Development 1st Edition
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Chapter 1. Getting Started: Diving In Chapter 2. Building Interactive Apps: Apps That Do Something Chapter 3. Multiple Activities and Intents: State Your Intent Chapter 4. The Activity Lifecycle: Being an Activity Chapter 5. The User Interface: Enjoy the View Chapter 6. List Views and Adapters: Getting Organized Chapter 7. Fragments: Make it Modular Chapter 8. Nested Fragments: Dealing with Children Chapter 9. Action Bars: Taking Shortcuts Chapter 10. Navigation Drawers: Going Places Chapter 11. SQLite Databases: Fire Up the Database Chapter 12. Cursors and Asynctasks: Connecting to Databases Chapter 13. Services: At Your Service Chapter 14. Material Design: Living in a Material World