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3DBuzz - Game Assets in 3DS Max
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Video > Other
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19
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1.39 GiB (1492054813 Bytes)
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2014-08-07 11:24 GMT
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sumi
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B7D4971508BFD599CECE545ED357EAF808297F91




In our opening series, we will look at two different methods of creating modular game pieces. We will start by learning to create some of our own textures to build our texture library, and creating a single texture sheet for our assets. From there we will learn how to extract geometry from our texture in our first method, and how to UV our geometry on our texture in the second.